A claim common to Speculative and Critical Design as well Discursive Design is that these artifacts and scenarios are thought-provoking. Their form and content, it is claimed, prompt those who engage with them to ask important questions about the future that they would not otherwise. In the language of some STS scholars evaluating Speculative Designs, these artifacts assemble publics. In an era of risk, it is important that citizens have times and spaces to make decisions about the everyday lives that technoscience developments entail.

However, as Ilona Gaynor once quipped in response to these claims, we are all still waiting for Mr Debate to turn up. If these critical designs provoke questions, where are the forums for consequential responses? How can Post Normal Designers take responsibility for curating the debates that they claim their artifacts afford?


Monday, November 7, 4:00-6:00pm: The Privilege of Participation
Dimeji Onafuwa, Jabe Bloom and Teju Cole
This workshop explores allyship with regards to race and culture in contemporary society, particularly in a climate of social unrest. While working to become aware of the politics of their privilege, participants will engage in alternative frameworks and will identify scenarios relating to actions, speech and practice that address the social and cultural implications of allyship in times of social unrest. It begins and ends with a conversation with Teju Cole, author of Known and Strange Things and Open City.
Wednesday, November 9, 12:00-2:00pm: Myths of the near future: CCTV
Katherine Moline
CCTVs have a powerful and ongoing daily role in structuring and disciplining our lives through the biopolitics of surveillance. The Myths of the Near Future: CCTV workshop looks at the social practices shaped by technologies of observation and inspection to look anew at the way in which we use technology to shape the stories we tell about ourselves and others.

Tuesday, November 15, 12:00-2:00pm: Bodies in Motion
Stephen Neely
In the Bodies in Motion workshop, we invite participants to explore bodies-in-action as a medium of design, in an effort to broaden conceptions of and possibilities for design practice. Interaction designers have demonstrated growing interest in the performative body as a major variable in designed systems, aspiring to whole-body interaction, defined as “interfaces that are in some way physically embodied” (Hornecker, 2016), and the development of systems that will “more fully engage people’s bodies” (Zimmerman & Forlizzi, 2014). However, most design-led research on human bodies has been concerned with how bodies interact with the forms and products of design— artifacts, spaces, interfaces, communications and services. By considering bodies as a medium for design, we hope to contribute new ways of thinking about the body in design, particularly the design of bodies-in-action. We invite anyone from any background to attend. The onlyrequirement is that attendees be willing to participate in hands-on, collaborative, and body-based movement exercises. Participants should be interested in considering design as a ubiquitous practice, which may require de-prioritizing, for now, concerns about professionalized design and expertise.

Thursday, November 17, 12:00-2:00pm: Speculating Jugaad Futures
Deepa Butoliya
The Speculating Jugaad Futures workshop invites participants to engage in speculating and imagining futures through making in an indigenous hacking system called Jugaad in India. Jugaad is a Hindi term which means making
do with what you have at hand and implies creativity in face of adversity within limited resources. We will explore the futural aspect of Jugaad by simulating the absence of resources while creating future scenarios. The goal of this workshop is to engage in alternative and plural imaginaries of the future.

Tuesday, December 1, 12:00-2:00pm: Telling Lies with Design Fictions
Ahmed Ansari
The philosopher Vilem Flusser in his famous essay "About the Word 'Design'", traces a geneology of the word and connects it to the Latin 'ars' or 'artifex', both of which have connotations of cunning and deception. In a key sentence of the essay, Flusser points out that the design disciplines were to make possible a culture that was "aware of the fact that it was deceptive". Telling Lies with Design Fictions takes this literally as the starting point for our workshop, where we attempt to uncover the logics of lying at the heart of design imaginaries about the present. We will do this through questioning the logics at the heart of current beliefs about the present and future in American culture today and designing new fictions for others we will probably never encounter in life.

Saturday, December 3, 12:30-2:30pm: Interplay
Laverne Baker Hotep and Sheila Collins
InterPlay is a global social movement dedicated to ease, connection, human sustainability and play. The Interplay workshop invites participants to unlock the wisdom of your body! With the creative, easy tools of InterPlay, participants increase their understanding of experiences related to race and racism explore meaningful questions deepening insight into how gravely racism impacts our humanity.

Tuesday, December 6, 1:30-4:00pm: Mapping Transition
Terry Irvin and Laurene Vaughan
Mapping Transition is an initial exploration of how the Transition Design framework can provide an architecture for exploring the complexities of forced migration and the social and cultural dimensions of this. In particular, it embraces the temporal nature of displacement and the deep cultural and social aspects of identity and the experience and
manifestation of place. Realized in the gallery, Mapping Transition is a live exploration of theory and design proposition that will seek to envision the temporal nature of forced migration, and how vernacular cultural heritage, practices and traditions from the past (home) can provide a framework for transitioning into unknown lands, comprised of new and unfamiliar ways.